Mind flay vs mind spike. Cool, thank you. Mind flay vs mind spike

 
 Cool, thank youMind flay vs mind spike  4 Piece Priest Shadow 10

Mind Flay deals four ticks of damage over its duration, each tick occuring every 0. Macro to target last target only when focus doesn't exists. 19Cast Mind Spike: Insanity. This ability will trigger randomly and likely without you even noticing it - except that with the proper talents your Mind Blast and Mind Spikes will probably proc faster or twice at once (If the Shadowy Recall was from Vampiric Touch or SW:P). I think it should be a great idea to let mind flay to be cast when running , since shadow priests are very weak when a meele is hunting them , Devouring plague is the only spell we have then , And it sux , atleast i think mind flay would be great if it could be cast when running What do you think?If you have that mindset, it feels pretty damn smooth to just hit mind spike when you get a proc and mind flay when it doesn’t. Hi, this WeakAura tracks if it is worth casting Shadow Word: Death over Mind Flay in raid encounters, based on the current spellpower and haste%. But ive noticed during void eruption that without instant mind spike procs you are wasting void bolts, mind blasts, and empowered mind spikes. "Mind Flay (Smite)". Priests have enjoyed the unique experience of being sought after in Season 2 of Mythic+ due to the dependence on utility spells like Mass Dispel and Mind. Pain of death for SW Death in rotation (only in escapeable torment or when target below 20% hp) Most buffs/CD's will glow while active. A spell. Mind Flay damage increased by 20%. Mind Flay and Mind Sear from Idol of C’Thun, Echoing Void from Idol of N’Zoth, and Void Torrent now have 5 percent damage variance. The global cooldown is imposed on most spells in the game. Generic build, can be used for any key/affix. Mind Spike is primarily for enemies which will die soon so that dots will not tick longer. DP makes Mind Flay deal 80% more damage for 5 seconds, which means the "mind flay feels forced" thing is still going to be prevalent. TalentMind spike x2, insta mindblast with 60% crit, paralysed for 4s, flay, death, death. active this was anywhere from 700-400 dps loss depending on reforging. With the new talent tree introduced in 2. If you cancel flay half way through, you get half its damage. The damage is quite weak and the forced concentration really nerfs it, but as I said- it gives me a spell slot back so its basically a level 1 spell that does 3d8* damage. This is very. I think that changes depending on build though. 1) Remove those skills from the creator. Many talents that saw little play or had very low gameplay impact, such as and Coalescing Shadows have also been removed, with new options such as Voidtouched and Mind's Eye taking their place. This also effectively nerfs those talents if we aren’t pressing Mind Flay as often. cause non-instant Mind Spike to trigger Glyph of Mind Spike on the Priest, reduce cast time of next Mind Blast within 9 sec by 50%, stack for 2 times. and this will prevent MF being clipped no matter how hard you mash the key. Mind Spike: Insanity damage increased by 20%. It also increases the damage of Mind Flay and Mind Spike by 10%. Cast Halo unless adds are coming within ~20 seconds. Nobody that’s actually good excluding a few likes the mind spike playstyle. You can only gain 3 stacks of Mind Trauma from a single enemy. This is actually unnecessary button bloat. 1 Like. You also play Mind Flay: Insanity so you still need to cast flay to use those after every plague cast. 1 PTR Class Tuning Hotfixes – Mage Changes! Live Posted 2023/04/21 at 1:42 PM by Squishei. General Information On this page, you will learn how to optimize the rotation of your Shadow Priest in both single-target and multiple-target situations. Mind Spike: Insanity damage reduced by 11 percent and. In the Priest Talents category. Mind Flay, including. 2022: Cleaned up Devouring Plague lines to be more clear. So has anyone figured out when it's a good time to use Mind Spike? Since now it clears dots, I won't be using it in PVP or PVE, since I want to keep pressure on my enemy in PVP, and in PVE it hurts to break the flow of Mind Flay. Icy Veins - News and detailed class guides. [Mind Flay]x1 - This will help you to enter in normal rotation right after pet disappear. With more than 20% mastery, Mind Flay therefore deals more damage than Mind Spike. While. It's spamming Mind Blast too much. blizz. SWD or a proc when moving. In the Priest Talents category. Invest on one or the other gameplay, not both. At 28% I should do on average 28% more or 19. Add this to the fact that spike is objectively better in every way. Would be great if mind spike was acctually an enjoyable button to press but it’s caca-doodoo. That’s really weird. This ability will trigger randomly and likely without you even noticing it - except that with the proper talents your Mind Blast and Mind Spikes will probably proc faster or twice at once (If the Shadowy Recall was from Vampiric Touch or SW:P). Cast Halo. Then feedback was taken. Fast explaination of results: Regular rotation is always better. IN PVE - Trash is pointless, and now that our dots scale with crit and haste, casting a few dots on adds during a fight like Death Whisper, and then mind blasting, flaying, and deathing them is often enough. Balanced-boulderfist. Generates 16 Insanity over the duration. Most Warlocks will want to use Hex because of its good synergy with Eldritch Blast. Like MB, mind flay insanity, devouring plague, swd, voidtorrent. i read the guide it mentioned to use it sometimes, but never said when. Mind spike and mind flay are mostly fillers with nearly the same function. The consequence of Shadow going FOTM was that it made it harder for Disc and Holy to get. I’m fairly certain you don’t just overcap and ignore it over and over for other spells, letting stacks rot. The global cooldown is imposed on most spells in the game, preventing you from casting multiple spells simultaneously; the base global cooldown lasts 1. Mind Spike now replaces Mind Flay. Playing SP and DH in TW Arygos. Mind spike 2x for instant MB with 100% Crit chance (it goes even above 100% but its w. Here is a sumary of what made the. The consequence of Shadow going FOTM was that it made it harder for Disc and Holy to get. Mind Spike have slightly higher DPS, but will consume Shadow Word: Pain, Vampiric Touch, Devouring Plague on the target. Note that periodic damage means not only DoTs, but also channeled spells like Void Torrent and Mind Flay, as noted by their absence from Effect #1 in the Spell Details chart. And Shadow changes like Mind Flay/Mind Spike damage and Insanity tuning, Deathspeaker bug fixes and Surge of Insanity tuning. Like MB, mind flay insanity, devouring plague, swd, voidtorrent. WoW Hotfixes - Updated October 13Considering Mind Spike's anti-DoT effect and Mind Flay's useful snare, the only situation I can therefore see Mind Spike being useful for (besides From Darkness Comes Light procs) is nuking totems, and when Shadow is locked, due to Mind Spike's Shadowfrost school. . Mind flay vs Drain life. Mind blast and mind spike were always small animations on the target. IDGAF about balance, if Mind Spike is available and it isn’t optimal to channeling mind flay, I’d still use Mind Spike. Mind spike pushed to a branch on the tree instead of being in the core is a great choice. Snozbeary-malganis 28 June 2019 10:20 #11. 07 Nov. But here's a compromise: make a glyph that allows Shadow Word: Pain to stay on the target when we use Mind Spike. Can accumulate up to 2 charges. I haven't done the math, but I feel like Spike is. That starts the dot weaving sequence. patch notes: Button bloat: Shadow has more rotational abilities than most other specializations. Use MB first, then channel MF Insanity. I still wish we could build into one filler and completely drop the other, but this isn’t as bad as I thought. Before current patch mind spike was optional so I wasnt too concerned but now its effectively mandatory which was something i was worried about returning. So the clock is ticking, and raid testing has begun. 46% of Spell Power ] Shadow damage over 3 sec and slowing their movement speed by 70%. It could also only let you move at 50% speed or something. In PVP - I will almost. Valdivion-malganis. 5 sec. e. Your direct damage spells inflict 15% of their damage on all other targets afflicted by your Vampiric Touch within 40 yards. Spike is just a random cast with basically 0 aesthetics. mind flay and void torrent are counted as dots. Developer note from the offical 10. However, an interrupted Mind Spike is going to lock all your shadow spells. Psychic Link We’re adding Mind Flay to Psychic Link, so that talenting into Mind Spike is not required to have an AoE filler spell. Mind Flay has a base channel time of 4. Update on 6 September 2023: We've updated this article with the latest PvP and PvE class balance changes for WoW Dragonflight patch 10. CryptoIf the argument is having both Mind Flay and Mind Spike available at the same time creates a situation where sometimes you use one and sometimes you use the other… then that alone is reason enough to not have Mind Spike replace Mind Flay because you would use both as they both have unique enough reasons to use one over. It’s easily their most iconic ability. In single target mind spike is your filler unless you get an empowered mind flay, in aoe, you. There’s a case of too many and too little. If you're looking to burn real fast, Mind Spike is helpful. 24Cast Mind Spike: Insanity if available. Mind Spike's damage only. Dark Ascension, Voidform with something emulating the extension mechanic, Mind Spike, Surge of Darkness, Shadowy Insight, Mind Flay: Insanity, even a version of Shadow's Cataclysm mastery Shadow Orbs appears in this new version of the spec. Well my leveling/quest rotation doesn’t actually use it more. lol its on my action bar now. " It could potentially be that the first hit of mind spike is equal to a MF, but after that it starts hitting for more and more. Mind spike for pvp is phenomenal. Mind Flay version: Drop Mind Spike, Mind Melt, and one point of Mind Devourer. as Blizzard mentioned that Mind spike and Mind flay should no co-exist. /use [nochanneling:Mind Flay] Mind Flay Wand (Spammable) - Allows you to spam the wand button without it cancelling. Mind Spike also increases the critical strike chance of your next Mind Blast on the target by 30%. • • Edited. There's so many combinations available which never existed back then, which is exciting, and the spec. For fights such as the Spine of Deathwing in Dragon Soul, Vampric Embrace helps relieve your party members of the healing debuff faster. And what i mean by wasting is you arent able to use every ability on cooldown when it comes up or. Making you have 3 orbs for each Mind Spike and Mind Blast. New macro still uses damnation/Mind Flay: Insanity to keep dots up but uses Mind Spike/Mind Blast to build up Insanity/ also allow for crazy AOE crits via Mind Melt/Surge of Darkness talents with Psychic Link. Classes Death Knight Blood All damaging abilities. Hey guys! I had a comment from Ru L on a previous video asking if Mind Spike was a viable source of filler damage over mind flay now that it doesn't consume. Old: Mind Flay and Mind Spike has a 100% chance and Mind Sear has a 25% chance to apply Shadow Word: Pain to the target. The second major point is around mind spike. Post 4. We're throwing around a few different ideas:But they are nerfing PI, MD, Mind Flay: Insanity(and also Mind Spike: Insanity) and they nerfed their defensives this current patch. Devouring Plague damage increased by 15%. The Mind Blade. Allow Class Ability Procs. Generates 16 Insanity over the. 75 seconds for 3 seconds, consuming 25 Insanity per tick and will not be castable with less than 50 Insanity. Mind Flay and Mind Flay: Insanity damage is now increased by 30% in PvP combat. 1 patch you can reduce the cost of casting by 15% of it's already low cast, becoming extremely mana efficient as far as damage output goes. Nameplate Personal Buffs/Debuffs. However, the side effect of these changes is that it now feels like Mind Spike is lacking purpose. I noticed we have another filler spell now called Mind Spike and that it buffs our next Mind Blast… But when do I use it? We also have Mind Flay which I love using, but I can’t help feeling that it’s a bit obsolete with us having Mind. New Talent: Mind Flay: Insanity – Casting Devouring Plague transforms your Mind Flay spell into Mind Flay: Insanity for 5 seconds. I’ve been using lots of Macro on this website and I think is time to give back something. I must have misunderstood the patch notes and was feeling pretty bummed since I thought they’d removed one of the spec’s most iconic spells lol. You can swap points between Mind Devourer and Dark Evangelism. then mind spike/mind blast it down. There’s so much other stuff to be doing. What was a bad spell in Cata is now somehow ever worse in MoP. They have addressed some things that dont feel 'round' with shadow. But again like I said on Tuesday shadows priest changes completely, mind spike actually replaces mind flay and you are more of a caster class than a channeler cast. Point is to make it clear that Mind Spike is simply a tool for a specific type of situation that belongs outside the normal gameplay loop. If Mind Spike stays better it will mean Mind Flay is only used to refresh DoTs or with other talents buffing its interactions like Mind Flay: Insanity. Cast Mind Blast whenever available to generate Insanity. Aquagosa. Mind Spike does not make any attacks, and does not trigger Hex. 17Cast Mind Blast if capped on charges. When interrupted while casting a single-school spell such as Mind Flay or Frostbolt, players will now be able to cast dual-school spells such as Mind Spike (Frost and Shadow schools) or Frostfire Bolt (Frost and Fire schools). Spam mindspike if I get shadow locked, or trick people into kicking mindspike instead of shadow. Anyway, I was in BH yesterday and after the fight one of the other members was trashing my rotation even though I had done more dps than him and the other spriestMind Spike damage reduced by 6%. 1. It probably belongs at the bottom of. Mind Spike and Mind Spike: Insanity damage is now increased by 30% in PvP combat (was 25%). those DoTs are so strong on DPS that Priest can NOT afford to lose them. Dots dots and more dots. 1. 20Cast Mind Flay: Insanity. . I don’t know. Mind Spike – Damage modifiers from Shadowform, Voidform, and Mastery: Shadow Weaving now properly increase Mind Spike’s damage. The only talent that affects Mind Spike but not Mind Flay is the talent immediately after Mind Spike, Mind Melt. Mind Flay: Insanity damage increased by 30%. patch notes: Button bloat: Shadow has more rotational abilities than most other specializations. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. I don’t like this current iteration of the spec and I’m not asking for it to change for those of you that like it, I’m just asking for an alternative to it. Mind Flay's power comes from the fact that it is channeled, cheap, and "spamable". Mind spike replaces it if you look at mind spike in the shadow tree, it says it replaces mind flay. Single Target Build for Shadow Priest. Every 2 casts of Devouring Plague transforms your next Mind Flay or Mind Spike into a more powerful spell. 3) Change the IDs in the bot on Mind Flay to do Smite. Shadow's cooldowns have also received some additions and changes, with Void Eruption both changing to a two minute cooldown and becoming an optional spell thanks to the. Not sure what its role will be though as it looks like it would simply replace mind flay entirely. Mind Spike provides a quick nuke to use in situations where the priest doesn't have time to set up the normal rotation, such as when adds are dying too fast or you have to swap targets a lot. A blue post stated they don't want Spriests using Mind Spike as a part of their normal DPS rotation, so if that starts to happen it'll probably get nerfed. 3 hours ago. A Spike build has a lot of short and instant casts, a Flay build has a slow and generally slower gamemplay. we’ve lost so many things that made the spec flow. Considering Mind Spike's anti-DoT effect and Mind Flay's useful snare, the only situation I can therefore see Mind Spike being useful for (besides From Darkness Comes Light procs) is nuking totems, and when Shadow is locked, due to Mind Spike's Shadowfrost school. The problem with this change, is unlike before when we had the option of when to use the instant Mind Spike proc, with the changes made to Shadowy Insight not giving another charge and reduction in procs and Insanity generation, we’re forced to cast our fillers MUCH more often. Mind Spike is a shorter cast and is easier to fit into windows where the rotation is busy and less punishing if you have to. Mind Spike and Mind Flay coexisting is something we’re going to try but are wary of. It got like 7 buffs and boom many liked how it played. Generates 8 Insanity (was 6). Endless micro CC (eg. Balanced-boulderfist. You can read all changes to 10. Essentially there is no room for mind spike to be cast because there is always something better to press. XBL: Edge4o7. Mind SpikeMind SpikeMind Flay and Mind Blast deal 10% more damage Shadowand generate 20% more Insanity. Mind Flay is an old iconic SP spell. Ilyon-silvermoon October 31, 2022, 9:14pm #1. dark ascension is great for a mindspike build. Upcoming 10. Hello Priestfwen. Cast Mind Flay: Insanity. Is this the case for mind spike? *Or is the threat augmentation meant to make it a "shadow spec only" ability due to shadow's innate threat dampening (unless that's gone now too. That's ok for me, Shadow Priests dps is quite fine. Allow Entering Arena. We’re adding Mind Flay to Psychic Link, so that talenting into Mind Spike is not required to have an AoE filler spell. Glyph of Mind Spike makes your Mind Blast casts instant after casting two Mind Spikes. Premium. Think about it, mind flay was shadows character for literal expansions, and now that talent is completely obselete numbers wise. It deals Shadowfrost damage, yet also clears any existing Shadow damage over time effects on the target. Same story on AoE. If you really hate spike that much, you can drop these two points for Voidtouched and another flex point, all sims and data shows. AOE is actually not that bad if you prioritize MB for the cleave. Mind flay is an objectively better filler spell for mobility / not turreting than mind spike. Mind Flay now that Mind Spike has no downside to hard casting it and the tuning between the two likely leads to Mind Flay only being our filler when you take the talents that buff it. Shadow Priest Needs Another Rework Background Regardless of what you want to call it, rework or not, Shadow Priest has design issues that are causing friction with playing the spec and keeps going through waves of harmful balancing changes. The Talent Clarity of Power lets you play with a rotation without dots. Mind Flay has a base channel time of 4. 0. When in voidform press void bolt whenever it’s off cooldown, espcecially if you’re running the void bolt talent. In combination with Mind Flay. The other choice node is Void Eruption which comes with Voidform and Void Bolt. They worked out and sent out a hotfix yesterday, which means that snare reduction talents/gems no longer affect the duration of the final tick of Mind Flay. Hi guys, This is Ivan with his first macro post. Mind Spike increases the critical strike chance of Mind Blast by 20%, stacking up to 4 times. can't open the talents on the phone). A few thoughts on mind spike vs SW:I Keep in mind these numbers are estimates. They spent how long “redesigning” the class just to remove cd’s so you can mash more buttons. mind flay and void torrent are counted as dots. Generates 16 Insanity over the duration. For Teir 1 you can pick whatever is suited with your play style. Baseline we have mind flay, mind blast, SW:P, vampiric touch, devouring plague, mind sear, mind spike, shadowfiend, shadow word:death which is 9 abilities already! In the class tree we add in divine halo/star, power infusion and mind games (because they are throughput choices they are no choice at all) which is another 3 that are pretty much. Your direct damage spells inflict 15% of their damage on all other targets afflicted by your Vampiric Touch within 40 yards. Now you may say hey numbers schumbers. Twistinfate offered the general consensus of the priest discord right now, which is that the mind sear bonus damage for ST is outweighed by the insanity loss. But thats not a bad thing. I still wish we could build into one filler and completely drop the other, but this isn’t as bad as I thought. 1 Like. When one of these tadpoles has sufficiently. Mind Flay: Insanity Devouring Plague transforms your next Mind Flay or Mind Spike into a more powerful spell. Feel free to improve anything you guys want and thank you for this great community. Mind Spike: Insanity damage increased by 20%. 90 sec cooldown. After all, if the DoT doesn't have time to get off a couple ticks, it's a. Cast Mind Flay as your main filler. The spec also has access to the brand new tier set for Season 3: 2-set bonus: Priest Shadow 10. Coalescing Shadows is interesting, but it could also synergize with Mind flay if that is picked. It feels so lack luster. • • Edited. Shadow's cooldowns have also received some additions and changes, with Void Eruption both changing to a two minute cooldown and becoming an optional spell thanks to the. Possibly as a new talent down the road. Personally I really dislike. use void form with if you want to play mindflay. Can be used while sitting. Canceling Mind Flay: Insanity means the proc is wasted, but Mind Spike: Insanity is not consumed until the cast is finished. With the new talent tree introduced in 2. As you may be able to tell, the duration of Mind Flay is triple that of the global cooldown. Mind Spike is a Shadow priest talent. There's so many combinations available which never existed back then, which is exciting, and. These options are extremely close together. Glyph of Mind Spike Glyph of Mind Spike no longer synergizes with From Darkness, Comes Light - to provide free Mind Blast casts much of the time. Mind Spike damage increased by 15%. Blizzard, it is not the 1st of April yet! Please tell us that this is another of your out of seasons Aprils fools jokes! I still find it hard to believe what Blizzard is planning to do to SP. Even better once you get 4 set Dragon Soul as your Shadow Fiend will grant you 3 orbs each time it hits. Can use Dark Ascension if you prefer the 1 minute window. Rank 2: Your Mind Flay and Mind Spike critical strikes reduce the cooldown of Shadowfiend by 6 sec or Mindbender by 2 sec. It's also very useful on Deathwing. Wowpedia. 557%. READ MORE. Cast Mind Spike or Mind Flay; Cast Divine Star, Shadow Word: Death or Shadow Word: Pain if you are moving. Dark Evangelism - Your Mind Flay and Mind Sear damage increases the damage of your periodic Shadow effects by. The two biggest differences are the addition of Mind Spike as an optional Single Target filler spell to replace Mind Flay, as well as the removal of as an AoE spender. Just hover over the spot, press your keybind and the spell will land where your cursor was pointed at. Cast Mind Blast on cooldown. Cast Mind Blast; Cast Void Torrent if you have all DoTs on your target (make sure to use all Mind Blast and Shadow Word: Death charges before Void Torrent to. 1. But ive noticed during void eruption that without instant mind spike procs you are wasting void bolts, mind blasts, and. Also a travel time for spells is kind of a disadvantage. I also think that the mind flay talents being recommended by sims are overrated in practice. I realize they don't want to add glyphs attached to brand new spells, which is why I specify "post 4. Lasts for 18 sec. Mind Spike: Insanity damage reduced by 11% and generates 6 Insanity (was 8). Opener: Causes ticks of Mind Flay to extend Shadow Word: Pain and Vampiric Touch by 1 second or 2 seconds with Mind Spike. And most of the time you had several abilities you could press. And ofc the old mind flay talent was soo good back when we had shadow orbs. Mind Flay (Spammable) - Allows you to spam the keybind without the spell overlapping. While Mind Spike is the stronger of the two options, it's only by a few percent. Mental Decay - Spell - 10. So the clock is ticking, and raid testing has begun. next is spamming mind blast and DPs. A Month. Higher values of mastery lowered the dps gap, highest I went to was around 2k mastery which resulted inSo in theory if you get kicked on it you also can't cast any frost spells (which you probably none of). I personally en…Im getting a little concerned with the number of active abilities shadow priests are getting in dragonflight. 5 (2017-01-10): Removed. Business, Economics, and Finance. Thus it has always been. Generates 6 Insanity. The dot consumption just feels very dated as a mechanic and it works directly against our mastery. And what i mean by wasting is you arent able to use every ability on cooldown when it comes up or procs because of having to cast mind spike. Both of these spells are spammable filler spells, that require you to plant, existing at the bottom of your rotation priority and contribute little to your overall dps. I've done it countless times. We prepared dedicated. 10. We’re working to reduce this by having Mind Spike replace Mind Flay and removing Mind Sear. Mind Spike as a filler vs Mind Flay (with instant procs) Mind Games Mindbender Shadow Word Death Vampiric Touch + Shadow Word Pain Shadow Crash Void Eruption that gives another filler spell on top of the CD and changes your priorities yet again Mind Sear vs Devouring Plague (with free casts that change priority depending on targets and. I have a tough time believing it, though. I am moderately geared at an ilvl of 349 and I am specced and glyped in a way that supports the Mind Spike rotation. Requires Priest. Is there a decent build for epic bg/wq that doesn't have so many buttons? I can't even look at the screen trying to track all these procs and cds. Devouring Plague transforms your next Mind Flay or Mind Spike into a more powerful spell. 3411 views 4 stars 433 installs 8 comments. Mind Spike damage is now increased by 25% in PvP combat (was reduced by 25%). However, being interrupted while casting a dual-school spell will still interrupt all respective schools as intended. I. Does not require shapeshift. So I’ve recently decided to main all 3 priest specs. For the time being, this seems to spell the demise of Mind Spike for burst damage. Avoid any discussion on mental health and choose options based on building a relationship with him. I have a tough time believing it, though. Creator wont even notice what you just did there :P. Mind Flay: Insanity has been renamed to Surge of Insanity. Those 1% is more or less the frequency I see resists on other spells, I suppose, especially if attacking lower level mobs, but Mind Flay seems to miss a lot more. 5 seconds, which Haste reduces. Dark Archangel: The Wings Spec. Mind Sear always goes with Mind Devourer, and speccing further into Yogg is pretty good for AoE. 0. Cast Mind Flay instead of Mind Spike while DP is on the enemy target so that MS does not remove it. Shadow needs instant mind spike procs back. Developers’ note: The rotation has a lot going on and much of that is due to the frequency that Mind Flay: Insanity and Mind Spike: Insanity are available, so we’re adjusting the frequency of the effect. Dark Evangelism can now also be triggered by Mind Spike. Stacks up to 3 times. Generates 12 Insanity over the duration. Mind Spike: Insanity damage increased by 20%. That X being either DP, or a tick of flay if you can’t cast DP yet. 5 seconds, which Haste reduces. Avoid mind flay until 28+ at a minimum, since rank 1 is weak, and rank 2 is weaker than a good wand. 0 (2023-05-02): Damage increased by 9% and now replaces [Mind Flay. Mind flay build actually seems kinda ok, wish the tentacles spawned more though. The consequence of Shadow going FOTM was that it made it harder for Disc and Holy to get into keys because Shadow brings the same exact toolkit. Generate by applying Vampiric Touch and casting filler spells like Mind Flay and Mind Blast, then spend it on powerful Devouring Plagues. I don’t want to build and slow burn, it doesn’t work. Buttons feel worthless. Currently for mandatory spells we have 4 dots (sw:p, VT, DP, mindgames). 8. Mind Flay damage increased by 10%. Mind Flay is somewhere between a 1%-3% dps loss over Mind Spike, according to people who do that type of math. Mind Spike: Insanity damage reduced by 11 percent and generates 6 Insanity (was 8). triple DR stun, knockbacks on casts) is a problem and needs to be targeted.